From what I’ve been told, when the season is over one of the admins will go through the top 100 and hand out the prizes accordingly, while checking for legitimacy (which would be more so on Stick Arena). Probably once that’s been done, the entirety of both games will be reset, both verified and non-verified.
I’ve talked with multiple people on Stick Arena regarding this whole reset and we’ve come up with some good ideas on what we’d like to see to help make this whole ordeal a little better. Feel free to give suggestions.
- By October 1, three people had 10,000 kills already (1 month in after the reset). It was suggested to lower the kills required for each rank, since there’s no way anyone can get passed rank 10 or 11 (legitimately) before the season is over. I had mentioned to someone that some people would still like to be able to reach rank 15 for the first time and that others might like to have it back again.
- It was suggested that ranks 11 or 12 and up should be removed, since there’s no way someone will be able to reach it. Keep in mind, if rank 11 or 12 is the max rank, the kills needed between each rank will be mostly a little larger than the kills needed between each rank 0-15. I had talked with someone and we each came up with kill amounts with both rank sets
10,000 kills should be max rank. Yes, people were able to get that in 1 month, but also spent a lot of time getting there. With 10,000 kills being the max, those people can relax a bit and it might encourage others to push for that mark Currently 6 players have 10,000 or more kills, five more behind them with over 7,000.
I currently have set a rule disallowing urinaling/maze maps and that a 6x6 map is the minimum size for a map, that way the people who like those maps don’t get an average of 40+ kills on top of those who like to play FFA, 2v2, 1v1, etcetera per game. It’s a bit unfair. However, it was recommended that the kills per game should be lowered. I believe 30 and 40 kills were recommended. I liked this idea, and I said I would allow urinaling and maze maps again if this happened.
Prizes should switch up some. Currently the prizes set for Stick Arena are:
Grand Prize: 3 Month Lab Pass
Top 5: 1 Month Lab Pass
Top 100: 1 Week Lab Pass
A suggested layout of this was:
Grand Prize: 2 Month Lab Pass + 12k cred
Players 2-10: 1 Month Lab Pass + 10k cred
Players 11-25: 1 Week Lab Pass + 8k cred
Players 26-50: 5k cred
Players 51-100: 3k cred
I’m all for this layout, personally. It was said that not everyone wants a Lab Pass, but would like some cred too, to maybe buy a spinner they’ve wanted or are saving up for. This gives more of a variety to it. Also, this ensures that if someone were to get number 1 on the leaderboard every season they don’t get another 3 month Lab Pass on top the previous 3 month Lab Pass (unlimited Lab Pass). Unless of course this is what the devs were wanting, to push for that.
Add kills from each season to previous leaderboard before the reset, for a grand total. I liked this idea.
Lab Pass weekend at the beginning of every month.
Keep in mind those were all suggestions. Nothing is set in stone yet.
I believe that was all for Stick Arena, and if you guys on Boxhead have any ideas, feel free to message me or post them here and we can discuss. Same for you Stick Arena folks. I’ve not heard anyone from Boxhead about tweaking anything.