Max
04-11-2007, 04:48 PM
Hi, it's been a while since i've posted in the flash forums, but , ohwell.
I was wondering, for a combat engine, how do you make the following things possible:
- The higher level the character is, the more damage he can inflict
- Weapons purchasable, that have different damage inflictions
- When damage is inflicted, the number of HP lost appears over character / enemy
I would really appreciate anyone who helps me. Whoever does help, will be credited in any games i put together using a combat engine.
I was wondering, for a combat engine, how do you make the following things possible:
- The higher level the character is, the more damage he can inflict
- Weapons purchasable, that have different damage inflictions
- When damage is inflicted, the number of HP lost appears over character / enemy
I would really appreciate anyone who helps me. Whoever does help, will be credited in any games i put together using a combat engine.