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<GOD>
02-19-2005, 10:22 PM
I have a few fun things to do in Interactive Buddy. The infants are very flammable, and if you surround the buddy with them and light them on fire, then there is a huge ball of flame. Also, if you use the Magic Sphere, you can put the guy on top of it and he usually won't get hurt by things. The last, and possibly best one is if you put about 10 grenades in a pyramid, the bottom ones go off first, sending the others bouncing around at a high velocity. They then hit your Buddy and explode. It's pretty cool. If anyone else has any others, please post them here.

supernerden
02-20-2005, 04:32 AM
Make that pink gravity ball in the center and then fill all both the walls and the ground with mines, and then ramove the gravity ball thingy.

Or take the gravityball and explode it upwards (remember to turn on open ceiling) Then send dusins of bowlingballs after him, then remove the ball and use the strong gravity field at the ground. The buddy will crash with the ground at great speed, and then the bowlingballs will hit him. :lol:

rapper0
02-20-2005, 01:23 PM
scripting engine if u know how to use it is awesome

Blixinator
02-20-2005, 05:28 PM
I like the lightning in scripting

BabaHama
02-20-2005, 06:32 PM
How DO you use the Scripting Engine?

Unit420
02-20-2005, 07:48 PM
Place a gravity shifter in the middle of the screen.
Turn on open ceiling mode.
Now throw a bowling ball, in any direction but directly at, or away from the buddy.
Now, its in orbit.

thebigguyz
02-20-2005, 11:11 PM
hahaha I like to fill the room with bowling balls then turn the gravity ball on and they crash into eachother.

x-wing
02-21-2005, 02:06 PM
6 grenades+gravity=boom!

stick guy
02-25-2005, 08:22 AM
how do you use the scripting engine?

cyclone2202
02-25-2005, 11:26 AM
my favorite thing to do is to set # of objects to max (40) then fill the screen with bouncing rubber balls.. then use the flamethrower to set them all on fire. then as they continuously set iBuddy on fire, you can use the fire hose to put him out simultaneously for insanely quick cash.

Doug05257
02-25-2005, 06:08 PM
It is possible to get NaN.NaN cash, which means that you have unlimited cash. Very easy to get if you know the scripting code, and it only takes around half a second.

Rizado Man
02-25-2005, 09:00 PM
i like to turn on the radio to make him dance so he is happy and then turn on the gravity shifter and use rubber balls so he gets really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really happy

Doug05257
02-25-2005, 09:02 PM
Please don't spam... thanks.

theryman
02-25-2005, 09:12 PM
to get NaN.NaN money (im pretty sure infinite), go to the scripting engine, and type in

explode(getXbuddy(),getYbuddy(),10)

however, the game kinda sucks afterwords. Also, it screws up your framerate.

snoman99991
02-25-2005, 09:15 PM
what are cases of assistance?

Doug05257
02-25-2005, 09:16 PM
Yeah, that's infinite money. You'll only need to let that go for half a second. And beware of this, those of you who have slow computers!

Rizado Man
02-26-2005, 10:38 PM
my bad doug

Doug05257
02-27-2005, 09:59 AM
No problem, I don't want you to get a warning.

MMZero
03-05-2005, 01:34 AM
I find it fun to line the perimeter of the "room" with mines, set 'im ablaze, and fire missles at 'im.

Now that's some high quality ennertainment right there...

furrylump
03-16-2005, 10:33 PM
I simply adore playing "rescue the babies" I Put all the infants on fire and then I have to pu the fire out! With 40 infants it's just about impossible.

snoman99991
03-19-2005, 09:45 PM
what are cases of assistance? has anyone discovered what they are?

who mer? (homer)
03-19-2005, 10:34 PM
cases of assistence is when u help him up or something

turn open celing off then put a gravity sifter any where then add granade which equal bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb bbbbbbbbbbbooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooommmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmmm

bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb bbbbbbbbbbbooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooommmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmmm

bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb bbbbbbbbbbbooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooommmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmmm

Zip
03-20-2005, 12:42 AM
Please don't spam homer.

The scripting engine is fun, exploding walls script with explosion power set at 1000 is insane. Shock walls are funny cuz you can click anywhere with a stungun when the buddy is touching the wall with shock on and it will be shocked, best of all when the shock wall is on, he can't get out by himself.

O0oKk
03-25-2005, 02:26 PM
the only cases of assistance is when my buddy is upside down and He screams an exclamation point and you have to help him up... the easiest way to to that is with the medival flail. :twisted: i love that flail... also i love the "explode at mouse" feature. I dont know how to use the scripting engine

supernerden
03-25-2005, 02:29 PM
What is the "alternate body physics"?

O0oKk
03-25-2005, 02:35 PM
omg! i just figured out hte answer to your question. OK. When it's not on. your buddy's limbs can stretch reeeeally far. Right? right. and when it's turned on. They stay at a normal length for realism

supernerden
03-25-2005, 02:49 PM
Thanks. I thought that was it.

O0oKk
03-25-2005, 02:54 PM
no problem :D

Jherry
03-25-2005, 03:45 PM
there's a better way to get infinite money.
open the scripting engine, and type this:

if(getmousedown(), explode(getXMouse(), getYMouse, 2));

turn that to run every frame, and exit the engine.
hold the mouse down for a second.

It's also an extremely improved explode at mouse = fun :D

shansta
04-06-2005, 09:07 AM
what is fun to do is get rubber balls light them on fire and open a high gravity thing. everything rushes to it and cathes on fire

shansta
04-06-2005, 09:07 AM
a fun to do is get rubber balls light them on fire and open a high gravity thing. everything rushes to it and cathes on fire

Epfinas
04-09-2005, 02:25 PM
gx = getBuddyX();
test = gx>41||gx&lt;40;
if(test,shock(gx+random()-.5,getBuddyY(),10),0)

The buddy gets shocked everywhere! He runs from the mouse cursor, even if it's Hand/None.
(I just changed the wall explode script.
test = gx>510||gx&lt;40;
test = gx>41||gx&lt;40;
and
if(test,explode(gx+random()-.5,getBuddyY(),10),0)
if(test,shock(gx+random()-.5,getBuddyY(),10),0) )

Blastedt
04-11-2005, 06:38 PM
A fun thing is to change the %2 to %200000 in fountain and then change water to fire


BURN BABY BURN!!!

Epfinas
04-14-2005, 12:37 AM
I've been wasting my time writing scripts and getting better at it. Here's a fairly simple and fun one, but it makes iBuddy slow for me.a = 50;
if(getMouseDown(),
loop(10,
assign(b,fire(a,400,0,-20,50,1))+
assign(a,a+50)+
b();
),
loop(10,
assign(w,water(a,40,0,18,50,0,3,3))+
assign(a,a+50)+
w();
);
)Set to run every frame, it sprinkles water from the ceiling until you depress the mouse button. Then the floor sets on fire. Fun.
(I have the weird assign things because I had to change a lot to make it work and am too lazy to check what fixed it.)

Blastedt
04-14-2005, 07:10 PM
if u change 50 to 500000 on ur script it make water come from a corner



:roll: no point to it :wink:

happydays82
08-02-2005, 12:11 PM
what is this "scripting engine" you speak about?????

please tell

The_Arbiter
08-03-2005, 04:44 PM
what is this "scripting engine" you speak about?????

please tellIt's one of the modes that you can buy... It allows you to write your own codes for it...