Max
12-30-2006, 09:28 AM
i need help putting together an engine for a Ray-Like Game, If you havent heard of it or played it before, you can see it on NEWGROUNDS, just search Ray Part 1, or Ray Part 2.
Ive got the basics figured out, like chosing your own adventure, each button goes to another frame, if you make a bad choice it goes to the frame where it shows an animation, then you die, and it goes to a frame where it says "retry", there is one thing I can't seem to figure out, how do i make it, for example, when it comes to the choice of:
a) going from a far range and shooting the guy with a sniper = 5 points
b) take a knife and go close-combat = 2 points
c) Run away from the mission, and be a coward = 0 points
And when the choices were made , it adds onto a total at the end of the game, like if you got 5 points in one mission, and 3 points in another, then in total you have 8 points, how do i make the game save the information until the last frame, where the total is shown.
- Any Help is Greatly Appreciated
Ive got the basics figured out, like chosing your own adventure, each button goes to another frame, if you make a bad choice it goes to the frame where it shows an animation, then you die, and it goes to a frame where it says "retry", there is one thing I can't seem to figure out, how do i make it, for example, when it comes to the choice of:
a) going from a far range and shooting the guy with a sniper = 5 points
b) take a knife and go close-combat = 2 points
c) Run away from the mission, and be a coward = 0 points
And when the choices were made , it adds onto a total at the end of the game, like if you got 5 points in one mission, and 3 points in another, then in total you have 8 points, how do i make the game save the information until the last frame, where the total is shown.
- Any Help is Greatly Appreciated