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View Full Version : The dudes under the castle health bar


bananen
04-05-2003, 12:54 AM
I have a little question.... When U have converted three guys in castle, there are three guys shown under the castle health bar.
If u converted 10 guys there are still just three dudes shown.
Is it too much to ask if there could be the same amount of dudes shown under the castle health bar that equals the amount of saved converted dudes? Or just make one dude and then a number that shows how many converted dudes one have?

Solean
04-05-2003, 03:21 PM
It's beta.

skye
04-05-2003, 04:49 PM
I stopped at three, but a counter would be a good idea :)

Solean
04-05-2003, 07:44 PM
You don't need more than 3... More than 3 means alot of money for upkeep.

skye
04-07-2003, 02:25 PM
Converts don't cost any upkeep, though.

humbly
05-01-2003, 05:39 AM
they dun cost upkeep but they dun do anything either :)

Solean
05-03-2003, 04:24 PM
archers cost upkeep.

Jshaw71
05-18-2003, 04:21 PM
are you able to call out those guys, besides training them as archers? once the game is finished there should be a way to, them maybe your craftsman can create weapons for them (maybe upgrade them in time) I think of the player can call out mele units, the enemies and players units should have hit points, jus an idea that ran through my head, read my post in the thread Ummm, if u wana hear some more of my ideas that is...

skye
05-18-2003, 07:09 PM
The original plan was to make them Kamakazees. EG, strap some dynamite on them, send them out the front game, and have them explode when you press a key.

Icetetter
05-31-2003, 10:49 AM
That's a good thing when there are many sticks at your door.