View Full Version : interactive buddy scripting engine?
happydays82
08-02-2005, 01:15 PM
nevermind i found out
qwertyuiop
08-03-2005, 05:15 PM
you buy it for 400 dollors, but i have no clue how to use it
StickKiller120
08-03-2005, 05:45 PM
:confused: WELL, HOW TEH HECK DO YOU USE IT?:confused:
Grunty
08-03-2005, 08:51 PM
its HTML learn it yourself... once you have... go'head and write some for us
lordeverkillx5
08-27-2005, 12:39 PM
good for money just let it run say(" if you press it says boom so dont", 120);
t=t+1;
if(bnot(t%4),create("fireball",50+random()*10,getBuddyY()+random()*99-50,50,-5-getBuddyX()*.01),0)
water(getBuddyX(), 0, 0, 0, 100, .01, 4, 4, false));
addBuddyVel((275-getBuddyX())*.075,(200-getBuddyY())*.075)
assign(yChange, (getYMouse()-getBuddyY())/20);
assign(xChange, (getXMouse()-getBuddyX())/20);
if(getMouseDown(), create("bowlball", getXMouse(), getYMouse(), 0, 0));
if(getMouseDown(), explode(getXMouse()+xChange, getYMouse()+yChange, 1));
i have got every thing on that
Mr. Goodbar
08-27-2005, 05:26 PM
The scripting language in iBuddy is NOT HTML, nor does it have any similarities. It takes a fair bit of practice to use, and some experience programming in other languages doesnt hurt. If you're interested, I have a brief guide posted somewhere on this forum, and another post with some copy-and-paste scripts you can put into it.
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