PDA

View Full Version : Turtwig352's map - grounded.office


Rtzizle
04-13-2009, 02:44 PM
This is turts map you happy turt lol?
He wants you guys to rate it.
http://i705.photobucket.com/albums/ww58/rtzizle/Turtsmap.png
Full resolution:
http://i705.photobucket.com/albums/ww58/rtzizle/Turtsmap.png

turtwig351
04-13-2009, 02:45 PM
Yay! I am very happy! I owe you.

Rtzizle
04-13-2009, 02:48 PM
It's alright turt. Also i kinda like the map.

turtwig351
04-13-2009, 05:01 PM
Why Aren't people rating this?

Ninjasnip
04-13-2009, 05:26 PM
Interesting I like it 8/10

Clony2.0
04-13-2009, 06:26 PM
personally i think some of the spawns are to close together or to close to the weapons, but the map looks ok 8/10

turtwig351
04-13-2009, 06:44 PM
Yay. Think this map is feature worthy?

Clony2.0
04-13-2009, 06:50 PM
if you want my honest opinion, no i dont think it is sorry (nor do i think any of mine are so idk its my opinion) but it is the mods say so, who knows
sorry if i sound mean....

Rtzizle
04-13-2009, 06:50 PM
Wow i forgot to rate it, i like it 8/10.

muzikfolyfeSAB
04-13-2009, 06:52 PM
i give it a 9/10

Punker*
04-13-2009, 06:53 PM
No, i hate it it's it's a disgrace. 0/10

turtwig351
04-13-2009, 06:55 PM
No, i hate it it's it's a disgrace. 0/10
How is it a disgrace?! Do u just hate maps period?!

turtwig351
04-14-2009, 05:27 AM
Clony ur not acting mean.

KHJGDF
04-14-2009, 05:52 AM
8.3/10
First advise : This map needs more wall decorations in the office part.
Second advise : Some spawn points and weapons are oddly placed. Especially the bottom left.
Third advise : If I were you, I would replace the two square walls(in the bottom left side) with conference tables. It looks better.

turtwig351
04-14-2009, 06:30 AM
8.3/10
First advise : This map needs more wall decorations in the office part.
Second advise : Some spawn points and weapons are oddly placed. Especially the bottom left.
Third advise : If I were you, I would replace the two square walls(in the bottom left side) with conference tables. It looks better.
The square walls give more cover than the tables.

KHJGDF
04-14-2009, 06:37 AM
Hmm... I just want to say it looks better. Walls might be better. :D

turtwig351
04-15-2009, 08:18 AM
Don't Give Me All The Credit. Give Some Of The Credit To Noobman150.

turtwig351
04-21-2009, 05:11 PM
I am getting annoyed. I have a feeling this map sucks because nobody is rating it.

xfactor.guitarist
04-21-2009, 05:16 PM
well... it's alright man, aint that bad. 8.2/10

turtwig351
04-21-2009, 06:10 PM
well... it's alright man, aint that bad. 8.2/10
Yay!

awesomejohn8
04-21-2009, 06:25 PM
i really like it i give it a 9 nice job.

Hell8745
04-21-2009, 08:13 PM
very nice creative map turt i give it a 10/10 for adding it to my favorite maps to play in list.

Gamma
04-22-2009, 12:08 AM
This map is a good close-quarters map, but I hate close-quarter maps with a railgun in it. Lol. Make the rooms wider so that snipers can have an advantage. 6/10

BridgeofStraw
04-22-2009, 02:51 PM
needs more detail 9/10

turtwig351
05-08-2009, 08:40 PM
Guys. Thanks.

Jaydor
05-08-2009, 08:53 PM
Hard to mix office and underground tilesets.

reesepuffs
05-08-2009, 08:58 PM
6/10

You dropped the aesthetics overall. That's bad. Add more detail to the walls in the whole map.

2 respawn points near 1 weapon = bad. Change that.

Hmm, ever green goo grate that you add has goo coming out of it, except 1. Add goo to the bottom right goo grate thingy..

Every single elevator on this map is messed up. http://i132.photobucket.com/albums/q22/besim1997/ProperElevatortile.jpg + http://i132.photobucket.com/albums/q22/besim1997/ReflectionTileMarker.jpg or http://i132.photobucket.com/albums/q22/besim1997/FlipTileMarker.jpg = http://i132.photobucket.com/albums/q22/besim1997/FullElevatoron2tiles.jpg

STF
07-06-2009, 05:26 AM
:) 8.6/10 can I play on this map? :)

cadaver999
07-06-2009, 12:28 PM
So this is what you have been working in right turt
8.5/10 looks good