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View Full Version : Office Tileset: Missing Pod Tiles


jrmagic360
04-13-2009, 02:10 PM
Lookie.

http://i40.tinypic.com/6y2vc1.jpg
If you notice, the circled tile, when used, you can only construct a pod upwards using this tile.

The same can be said for the "other" pod.
That means we can't make a pod sideways unless we rotate all floor tiles.
http://i44.tinypic.com/ax0cc7.jpg

Which is often a problem because there are plants, or other pods which causes tile mistakes.

I think you should make a tile for the pods where you can construct a pod sideways without rotating the floor.

Hope I was understandable, trying to explain. :rolleyes:

Straightupb4ller
04-13-2009, 02:12 PM
I agree Jr. I was wondering when I was making A map why I couldn't complete it.

Angelz Blood
04-13-2009, 02:58 PM
They should make the blue carpets in a way that when they're rotated, they still are in the same position, it's the only floor tiles that you actually have to worry about it looking bad when flipped...

Shadowcasterx4ffc
04-13-2009, 03:58 PM
It doesn't matter. There's the obvious and easy fix for this: just use the other pod and rotate/flip it as needed.

If necessary, you can always rotate the floor tiles...

jrmagic360
04-13-2009, 04:46 PM
Both pods are the same, I tried.

It shows that anyway.

Flipping the floor tiles coincides with other pods, plants, etc. Thus making more tile mistakes.

jedimaster56
04-13-2009, 05:44 PM
That is a needed tile. Along with another set of plant tiles. The only reason my map had major tile errors

MMeister
04-13-2009, 06:47 PM
Actually I think there is one because I used it. Let me check...

http://img14.imageshack.us/img14/4539/tileq.jpg

IS this what you were speaking of?

Punker*
04-14-2009, 08:53 AM
They should make the blue carpets in a way that when they're rotated, they still are in the same position, it's the only floor tiles that you actually have to worry about it looking bad when flipped...
That is a Numb3r 1 Suggestion, Thank you.