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View Full Version : Version 1.20 released!


Moonkey
09-04-2008, 09:05 AM
Changes this version:

* Fixed a bug that occasionally ended players' turns prematurely.
* You can now type '/ignoreinvites' to ignore all invitations to custom games.
* Brotherhood Battle games are now worth the same amount of points as other game types. This change applies to previously earnt wins as well.
* The gold limit for Gold Rush on all official maps has been raised to 2500.
* Expanded the help screen and other interface improvements.
* Midnight Showdown has been removed from the map list.
* 5 new maps added!
* Character abilities have been rebalanced!
Priest:
- Protect is now a base priest ability, with decreased cost.
- NEW Priest special attack - Resurrect (Bring a dead unit back to life with half health and power)
Mage:
- Empower is now a base mage ability.
- NEW Mage special attack - Siphon (Short range area effect power drain)
Knight:
- Whirlwind cost decreased, damage increased, and a knockback effect added.
- Charge cost decreased.
Ranger:
- Increased sneak detection from Scout now lasts 2 turns.
- Rapid Fire damage increased.

Harv
09-04-2008, 09:25 AM
It doesn't seem to be working.. keeps saying game updated, refresh.

Oh by how much has the Charge cost been lowered? Since it was pretty useless becuase of how weak it was and how much it cost to use.

Moonkey
09-04-2008, 09:46 AM
Charge costs 30 now (was 40)

The game might still be in the process of updating. It should be ready within a few minutes :)

Harv
09-04-2008, 10:26 AM
Ok thanks. :)

Moonkey
09-04-2008, 10:32 AM
I just caught a bug which means another quick update is required, but I've taken the opportunity to increase the damage on charge to 20 as well.

Paper Mario
09-06-2008, 04:32 PM
Why is everyone disconnecting?

Jordi
09-11-2008, 01:09 PM
Why is everyone disconnecting?

Because gives lees points for the winner, the ppl is idiot...
I do it when I'm going to lose!:D

Moonkey
09-11-2008, 01:16 PM
Because gives lees points for the winner, the ppl is idiot...
I do it when I'm going to lose!:D

The winner gets points no matter what.
It's the person who disconnects that loses their points.

Jordi
09-12-2008, 12:17 PM
The winner gets points no matter what.
It's the person who disconnects that loses their points.

After it was like this, now you win the same points if your enemy surrender o disconnect, I don't know if you lose your points disconnected.