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View Full Version : Idea 4 SRPG2 fight demo


battlecruis
04-17-2005, 09:25 PM
I think that i would be nice to use more weapons and learn how to switch, as it may be essential to a fight in the finished version (beating people with a bat gets old after an 8 combo)

Mmac27
04-17-2005, 09:41 PM
yeah i think they should update it

MooMoo3
04-18-2005, 04:29 PM
*agrees*

battlecruis
04-18-2005, 06:22 PM
it was realy just a thought

i want to use the pistol too, and the sword, and anything on the fight animation test

can be found at http://www.stickrpg2.com/ then media and then vidios inside media
and here http://photobucket.com/albums/y134/SeriousStu/?action=view&current=SRPG2_FightTest01.swf

viper565
04-20-2005, 08:29 PM
yup

darkreign13
04-26-2005, 11:51 AM
I think that i would be nice to use more weapons and learn how to switch, as it may be essential to a fight in the finished version (beating people with a bat gets old after an 8 combo)

yeah i agree... maybe you should get after about 25 kills, a pistol
and 50 kils a uzi and so on

masher101
04-26-2005, 08:19 PM
meh that be the best fight demo ever *chuckles* :)

theryman
04-29-2005, 11:39 PM
I'd rather they didn't update and worked on the game. I like to find things out when I first start playing.

danielchan
04-30-2005, 04:42 PM
I say that they should update the fighting thing bit by bit eg. one week, give it a pistol, then another weapon the next week etc. so that people have time to try out different weapons to make it easier when the actual game gets launched.
Personally, I would not mind waiting for a bit longer because I have high hopes for this game.

Moppety
05-04-2005, 04:43 AM
*agrees with danielchan*
it's a good idea but i'd prefer them to update it really slowly and work on the game as much as they can. i can't wait to play it!

Druinmaster
05-05-2005, 01:53 PM
multiple weapons doesnt sound bad but it could slow the already sluggish (but required) design time

albigafatony
05-05-2005, 04:17 PM
i cheated and got nearly 1000 stickmen and it went really slow but i done a massive combo. On stick rpg 2 there will be a wot looks like a machine gun, a shotgun, 1 of those min machine gun things and i think the blue thingy is a knife. I better not reveal my sources.

albigafatony
05-05-2005, 04:24 PM
i think my artmoneys broken

Billabong100
05-05-2005, 05:13 PM
i agree with theryman

theryman
05-05-2005, 06:15 PM
Personally, I would not mind waiting for a bit longer because I have high hopes for this game.
Yes, but you have not been waiting multiple years...

bobmasedo
05-06-2005, 09:27 AM
Decompiling it? Thats probably the quickest way... Then again it shows some of the weapons in the fight demo(The one on the srpg2 site)

As for adding weapons, well it is just a demo of how its gonna run so people can get used to the idea, I'd probably prefer moving enimies... That'd be cool

Plasmapistol
05-15-2005, 05:41 PM
Ya i want more weps, these are the only weapons i need.

-shotgun
-machine gun
-Semi-Automatic Assault Rifle
-Sword
-Fist
-m16

me3
05-23-2005, 02:20 PM
Um, yeah there should be more weapons 'cuz the bat is so boring and you do the same swing over and over again, so, yeah.... well that's my opinion...

Hankey
05-23-2005, 04:01 PM
I would say dont update it so when StickRPG comes out we will be like "WOW that's awsome!!" instead of "Yeah...seen this done that"

Mmac27
05-23-2005, 04:02 PM
Um, yeah there should be more weapons 'cuz the bat is so boring and you do the same swing over and over again, so, yeah.... well that's my opinion... dont bump old topics

Matt
05-23-2005, 04:23 PM
yeah they need to update it hitting standing people over and over gets REALLY BORING

Mmac27
05-23-2005, 04:29 PM
Its a demo! its supose to be boring after awile.... its just a taste of the real thing.... or a free sample

Hankey
05-23-2005, 04:31 PM
Yeah, it would be more of a surprise if they dont update it.

Druinmaster
05-26-2005, 05:31 PM
they should at least fight back that would be worth more than a sword or gun

Matt
05-26-2005, 05:47 PM
yeah i agree

XtheXhsuX
06-01-2005, 10:03 PM
well i dont think they did it to train you for the game--- it was just kind of a thing they could show you-- that they were having progress-- and it is kinda fun for like five minutes