ninjabart122
08-18-2007, 03:48 PM
Ok Post Your Interactive Buddy Scripts HERE
And Here Are My First 2 Scripts
The Wrath of The Bowling And Base Balls Theres a Bowlingball Rain With Baseballs And Theres Exploding Baseballs And Bowlingballs That Fall once every 5-9 Seconds
heres The One That There Covered In Fire
create("bowlball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("bowlball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
fire(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
create("baseball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("baseball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
fire(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
Here There Covered In Water They Do Explode But They Remove Fire
create("bowlball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("bowlball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
water(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
create("baseball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("baseball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
water(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
And Here Are My First 2 Scripts
The Wrath of The Bowling And Base Balls Theres a Bowlingball Rain With Baseballs And Theres Exploding Baseballs And Bowlingballs That Fall once every 5-9 Seconds
heres The One That There Covered In Fire
create("bowlball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("bowlball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
fire(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
create("baseball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("baseball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
fire(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
Here There Covered In Water They Do Explode But They Remove Fire
create("bowlball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("bowlball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
water(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));
create("baseball", randomBet(0, 600), pi(), 0, 50);
t=t+1;
if(t%80==0, assign(a, create("baseball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
water(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>300, destroy(a));
if(yPos>350, explode(xPos, yPos, 1));
if(yPos>350, create("bowlball", xPos, yPos, 0, 0));